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Documents
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| Document Name |
Author |
Description |
| Convert them Codes! |
Weasel |
A tutorial on how to convert SNES Game Genie codes to hex addresses. |
| Corrupt Corrupting |
Weasel |
A tutorial on how to corrupt ROMs effeciently. |
FCEUd, Tutorial #1 (Hacking Character Stats) |
Parasyte |
A document on how to effectively use FCE Ultra Debug to hack character statistics in NES games. |
FCEUd, Tutorial #2 (Password Generators) |
Parasyte |
A document on how to use FCE Ultra Debug to crack password formats in various NES games, using The Addams Family: Pugsley's Scavenger Hunt as an example. |
FCEUd, Tutorial #3 (Compression in ROMs) |
Parasyte |
A document on how to use FCE Ultra Debug to crack compression formats in NES ROMs, using the graphics compression of The Goonies 2 as an example. |
| Mega Man 6 Enemy IDs |
Vagla |
This document contains information on Mega Man 6's enemy ID's. Some of it may be inaccurate, but overall it should prove helpful if you're hacking the game. |
| Super Mario RPG Bytes |
Weasel |
A document containing various bits of data on Super Mario RPG. |
| The Art of ROMhacking |
Vagla |
A beginner-to-expert guide on hacking for the NES. Includes information on hex editing, palette editing, level editing in hex, finding data, dealing with compression, and even contains a good-sized dictionary filled with ROMhacking terms. |
| The visine Tutorial |
Fx3 |
A tutorial on how to successfully use visine. We apologize for any Engrish in it. |